Die Verbotene Welt

Last weekend we had another sechsta sinn development meeting in Cologne. After I finished some LUA 4 serialization code (really ugly stuff… after the project is finished I will burn this particular code file) I played a short game against our AI player on Raphael’s really beautiful dust map and decided to make a panorama shot out of it. The result can be seen below:

(click for full blown version)

 


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